Mad Shark 1993 Allumer Mame Retro Arcade Games



► Mad Shark 1993 Allumer. Full game.

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Nguồn: https://socialclubhub.com/

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Article Categories:
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Comments

  • Cool looking game, I may download it

    The Shotmeister July 14, 2020 9:30 am Reply
  • Nice dodging ! this game isnt a great example but why don't u use hlsl in ur games? believe me it looks a whole lot better. i have a ini ;
    # CORE SCREEN OPTIONS
    #
    brightness 1.01
    contrast 1.0
    gamma 1.0
    pause_brightness 0.65
    effect Aperture1x2rb_Aaron

    #
    # CORE VECTOR OPTIONS
    #
    antialias 1
    beam_width_min 1.0
    beam_width_max 1.0
    beam_intensity_weight 0
    flicker 0

    #
    # CORE SOUND OPTIONS
    #
    samplerate 48000
    samples 1
    volume 0

    #
    # CORE INPUT OPTIONS
    #
    coin_lockout 1
    ctrlr
    mouse 0
    joystick 1
    lightgun 0
    multikeyboard 0
    multimouse 0
    steadykey 0
    ui_active 0
    offscreen_reload 0
    joystick_map auto
    joystick_deadzone 0.3
    joystick_saturation 0.85
    natural 0
    joystick_contradictory 0
    coin_impulse 0

    #
    # CORE INPUT AUTOMATIC ENABLE OPTIONS
    #
    paddle_device keyboard
    adstick_device keyboard
    pedal_device keyboard
    dial_device keyboard
    trackball_device keyboard
    lightgun_device keyboard
    positional_device keyboard
    mouse_device mouse

    #
    # CORE DEBUGGING OPTIONS
    #
    verbose 0
    log 0
    oslog 0
    debug 0
    update_in_pause 0
    debugscript

    #
    # CORE COMM OPTIONS
    #
    comm_localhost 0.0.0.0
    comm_localport 15112
    comm_remotehost 127.0.0.1
    comm_remoteport 15112

    #
    # CORE MISC OPTIONS
    #
    drc 1
    drc_use_c 0
    drc_log_uml 0
    drc_log_native 0
    bios
    cheat 1
    skip_gameinfo 0
    uifont default
    ui cabinet
    ramsize
    confirm_quit 0
    ui_mouse 1
    autoboot_command
    autoboot_delay 2
    autoboot_script
    console 0
    language English

    #
    # OSD KEYBOARD MAPPING OPTIONS
    #
    uimodekey SCRLOCK

    #
    # OSD FONT OPTIONS
    #
    uifontprovider auto

    #
    # OSD DEBUGGING OPTIONS
    #
    debugger auto
    debugger_font auto
    debugger_font_size 0
    watchdog 0

    #
    # OSD PERFORMANCE OPTIONS
    #
    multithreading 0
    numprocessors auto
    bench 0

    #
    # OSD VIDEO OPTIONS
    #
    video auto
    numscreens 1
    window 0
    maximize 1
    keepaspect 1
    unevenstretch 1
    waitvsync 0
    syncrefresh 0

    #
    # OSD PER-WINDOW VIDEO OPTIONS
    #
    screen auto
    aspect auto
    resolution auto
    view auto
    screen0 auto
    aspect0 auto
    resolution0 auto
    view0 auto
    screen1 auto
    aspect1 auto
    resolution1 auto
    view1 auto
    screen2 auto
    aspect2 auto
    resolution2 auto
    view2 auto
    screen3 auto
    aspect3 auto
    resolution3 auto
    view3 auto

    #
    # OSD FULL SCREEN OPTIONS
    #
    switchres 0

    #
    # OSD ACCELERATED VIDEO OPTIONS
    #
    filter 1
    prescale 1

    #
    # OpenGL-SPECIFIC OPTIONS
    #
    gl_forcepow2texture 0
    gl_notexturerect 0
    gl_vbo 1
    gl_pbo 1
    gl_glsl 0
    gl_glsl_filter 1
    glsl_shader_mame0 none
    glsl_shader_mame1 none
    glsl_shader_mame2 none
    glsl_shader_mame3 none
    glsl_shader_mame4 none
    glsl_shader_mame5 none
    glsl_shader_mame6 none
    glsl_shader_mame7 none
    glsl_shader_mame8 none
    glsl_shader_mame9 none
    glsl_shader_screen0 none
    glsl_shader_screen1 none
    glsl_shader_screen2 none
    glsl_shader_screen3 none
    glsl_shader_screen4 none
    glsl_shader_screen5 none
    glsl_shader_screen6 none
    glsl_shader_screen7 none
    glsl_shader_screen8 none
    glsl_shader_screen9 none

    #
    # OSD SOUND OPTIONS
    #
    sound auto
    audio_latency 2

    #
    # WINDOWS PERFORMANCE OPTIONS
    #
    priority 0
    profile 0

    #
    # WINDOWS VIDEO OPTIONS
    #
    menu 0

    #
    # DIRECTDRAW-SPECIFIC OPTIONS
    #
    hwstretch 1

    #
    # DIRECT3D POST-PROCESSING OPTIONS
    #
    hlsl_enable 1
    hlslpath hlsl
    hlsl_prescale_x 0
    hlsl_prescale_y 0
    hlsl_write
    hlsl_snap_width 2048
    hlsl_snap_height 1536
    shadow_mask_tile_mode 0
    shadow_mask_alpha 0.1
    shadow_mask_texture aperture.png
    shadow_mask_x_count 6
    shadow_mask_y_count 4
    shadow_mask_usize 0.1875
    shadow_mask_vsize 0.25
    shadow_mask_uoffset 0.0
    shadow_mask_voffset 0.0
    curvature 0.04
    round_corner 0.03
    smooth_border 0.03
    reflection 0.02
    vignetting 0.02
    scanline_alpha 1.0
    scanline_size 1.0
    scanline_height 1.0
    scanline_bright_scale 1.0
    scanline_bright_offset 0.0
    scanline_jitter 0.0
    hum_bar_alpha 0.00
    defocus 0.9,0.9
    converge_x 0.2,0.0,0.0
    converge_y 0.0,0.0,0.0
    radial_converge_x 0.2,0.0,0.0
    radial_converge_y 0.0,0.0,0.0
    red_ratio 0.85,0.15,0.0
    grn_ratio -0.05,1.05,0.0
    blu_ratio -0.025,-0.025,1.05
    saturation 1.04
    offset -0.15,-0.16,-0.16
    scale 1.15,1.16,1.16
    power 1.1,0.95,0.8
    floor 0.0,0.0,0.0
    phosphor_life 0.0,0.0,0.0

    #
    # NTSC POST-PROCESSING OPTIONS
    #
    yiq_enable 0
    yiq_jitter 0.0
    yiq_cc 3.57954545
    yiq_a 0.5
    yiq_b 0.5
    yiq_o 0.0
    yiq_p 1.0
    yiq_n 1.0
    yiq_y 6.0
    yiq_i 1.2
    yiq_q 0.6
    yiq_scan_time 52.6
    yiq_phase_count 2

    #
    # VECTOR POST-PROCESSING OPTIONS
    #
    vector_length_scale 0.5
    vector_length_ratio 500.0

    #
    # BLOOM POST-PROCESSING OPTIONS
    #
    bloom_blend_mode 0
    bloom_scale 0.25
    bloom_overdrive 1.0,1.0,1.0
    bloom_lvl0_weight 1.0
    bloom_lvl1_weight 0.64
    bloom_lvl2_weight 0.32
    bloom_lvl3_weight 0.16
    bloom_lvl4_weight 0.08
    bloom_lvl5_weight 0.04
    bloom_lvl6_weight 0.04
    bloom_lvl7_weight 0.02
    bloom_lvl8_weight 0.02
    bloom_lvl9_weight 0.01
    bloom_lvl10_weight 0.01

    #
    # FULL SCREEN OPTIONS
    #
    triplebuffer 1
    full_screen_brightness 1.0
    full_screen_contrast 1.0
    full_screen_gamma 1.0

    #
    # INPUT DEVICE OPTIONS
    #
    global_inputs 0
    dual_lightgun 0

    Cool Coyote July 14, 2020 9:30 am Reply
  • Un Raiden più moderno

    GameStealth July 14, 2020 9:30 am Reply

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